build with more than just blocks

Civ+ is a game where your actions matter. Players decide their own rules and enforce them how they see fit. You have the freedom to be anything you can imagine: a builder, a soldier, a financier, an outlaw.

play.civ.plus
Server IP
java edition 26.3
Version
active since 2020
Established

vorpal

Kill players and imprison them in your Vorpal sword. They remain imprisoned until freed by you, by another player taking your sword, or when the sword runs out of charge.

sanctuaries

Secure your borders by building a Sanctuary. Conduct diplomacy with other nations. Players collaborate to make the rules.

enhanced resources

Other mechanics like brewing, farming, and enchanting are completely overhauled with new, fun and realistic systems.

meteors

Charge your Vorpal sword at a meteor. The next meteor falls from the sky in:

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citadel

Blocks and chests can be reinforced with metals, making them take up to 1,800× longer for your enemies to break.

community

Use our discord to talk to other players and join a nation!

Live Map

Changelogs

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Sunday, October 11, 2026

Machine Translations and Improved Leer Mute

  • Rebalanced the cost of Bastions (more diamonds and emeralds, fewer Saved Souls and Clownfish)
  • Buffed the droprate for Clownfish from fishing (2x)
  • Reduced the Vorpal max fuel to 3 weeks, from 6 weeks. Existing over-cap swords are clamped to the new cap
  • Added machine translations for Russian, Hindi, Finnish, Greek, and Esperanto to the Resource Pack. If you wish to become the maintainer of a language (including a fun language like Shakespearean English, or a serious language not listed here) please let Amelorate know
  • Updated the textures for Treasure Map, World Map, Vorpal Sword relic, and all of the book items. Thanks Maren!
  • Added a Civ+ Setting to Group Settings to add blank lines between each property in group dialogs
  • Added more ways to accept or deny an invite to a group. It should now be more intuitive
  • When a change is made to a group and you have Change Notifications enabled, the message in chat now better describes how the group was changed
  • Snitch webhooks are now managed in the LayerAfterLayer GUI alongside LayerAfterLayer webhooks
  • Polished the /leer mute syntax. You can now mute by player, block, snitch name, group, alert type, and any combination of those conditions
  • Hovering over a Snitch's name will show what group it's reinforced on
  • Fixed the "entered/exited vehicle" duplicate snitch alerts
  • Fixed the eff% of an Industrial Furnace going down when the chunk is unloaded
  • Polished the hologram for an Industrial Furnace. It should now be readable when a Hopper is placed on top
  • Polished the recipe for the Industrial Furnace
  • Buffed the recipes for End Rods and Crying Obsidian. Crying Obsidian no longer requires Glow Squid Ink
  • Added a tab-list header countdown to the next meteor landing (matching the meteor calendar) and to day/night transitions
  • Fixed various bugs with Sweet Berry Bushes
  • You now can't use Fulminating Gold on Fulminating Gold if both blocks are reinforced on the same group
  • Fixed Empty Splash Potions not being stackable
  • News posts' images are now hosted on our own infrastructure, and you can't make a news post if the image won't embed
  • Fixed anvil base cost being reset when combining an enchanted item with a fresh one
  • Fixed allays picking up items when they shouldn't
  • Buffed drops for Spider Eyes, String, and Bones from Skeletons and Spiders