changelogs
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Saturday, December 27, 2025
Sanctuary Reinforcement Rewrite
- Revamped how Sanctuaries automatically reinforce blocks inside them. Instead of rolling its own reinforcement system, the plugin now uses Citadel. That means that damage to sanctuary-created reinforcements will persist after server restarts and they'll protect against all actions, such as opening doors or chests. Naturally, you can still replace sanctuary reinforcements with regular reinforcements using
/ctror/ctf - Blocks placed after this change inside a sanctuary will always be automatically reinforced. (the previous system didn't reinforce stone, sandstone, dirt, and other naturally occurring blocks)
- Fixed a bug where if you place a block inside a hostile sanctuary, you won't be able to break that block without first breaking it 20 times